Please take note that this page is still under contruction in terms of formatting and content (not as many trade definitions are missing now). On this page you'll find the list of trades avaliable to you while creating a new character, the amount of characters with each listed trade, and definitions for each of the trades. If a trade has a definition, when you click on the trade name, the definition should pop up underneath it.
Citizens of Ramath-lehi are generally schooled between the ages seven and twenty-two. During the years that they spend in various institutions they may specialize in a variety of subjects. However, most characters tend to only major in two trades. Trades should reflect what your character does, or wishes to do for a living.
All character trades are assigned trade ranks. A trade rank indicates just how much knowledge/ability your character has concerning their chosen trade.
| Trade List |
Acrobatics14 characters with this trade.  The ability to perform gymnastic feats requiring skillful control of the body with artistic dexterity. | Acting5 characters with this trade.  The art, profession, or activity of those who perform in stage plays, films, commercials, etc. | Aerobatics7 characters with this trade.  The ability to perform spectacular flying feats and maneuvers while in the air. |
Aerokinesis13 characters with this trade.  The ability to manipulate air with one's mind. | Alchemy11 characters with this trade.  Also known as Transmutation. The chemical science and speculative philosophy aiming to achieve the power of transmutation (the conversion of one element or nuclide into another, either naturally or artificially), the discovery of the panacea (a remedy for all illnesses or difficulties), and the discovery of a means of indefinitely prolonging life. | Animal Breeding5 characters with this trade.  An involvement with the genetic understanding as well as the carrying-out of animal reproduction. Involves being knowledgeable on genes, pre and post natal care, and rearing of the offspring. |
Animal Herding1 character with this trade.  The ability to keep flock animals safe from harm by using staves, animals, or other means to keep them together. Also requires basic knowledge of herding area and its natural residents. | Animal Training4 characters with this trade.  Being capable enough with animals to teach them tricks, useful acts, and proper behaviors. | Archaeology5 characters with this trade.  The scientific study of material remains (as fossil relics, artifacts, and monuments) of past Ramathian and alien life and activities. |
Archery2 characters with this trade.  The use of traditional bows and / or crossbows to shoot projectiles, the most common being arrows and bolts. | Architecture5 characters with this trade.  The study of design and building, including the mathematic analysis of materials and other criteria needed to erect a successful structure. | Archon & Light Lore12 characters with this trade.  Opposite of Daemon & Darkness Lore. A ancient and powerful form of magic that involves light, healing, and using more defensive magic (shields; protecting). Most with skill in this trade have had it handed down to them verbally, through books, or through self exploration and experience. |
Assassination20 characters with this trade.  Extensive knowledge of weapons and tactics used to kill others - usually persons in power - for money. | Astrology6 characters with this trade.  The study of the positions and aspects of celestial bodies in the belief that they have an influence on the course of natural Ramathian occurrences and pendragon affairs. | Astronomy8 characters with this trade.  The scientific study of matter in outer space, especially the positions, dimensions, distribution, motion, composition, energy, and evolution of celestial bodies and phenomena. |
Biokinesis9 characters with this trade.  The manipulation of land and small living organisms with one's mind (trees, land, grass, bugs, etc.). | Biology5 characters with this trade.  A branch of knowledge that deals with the study of living organisms and vital processes. | Botany4 characters with this trade.  A branch of Biology dealing with the study of plant life. |
Bribing3 characters with this trade.  The art of persuading somebody with an offer, often something illegal, in hopes to get something in return. | Cartography2 characters with this trade.  The art or technique of making maps or charts. | Cheating5 characters with this trade.  The art of misleading, eluding, or deceiving through trickery or swindling. |
Chemistry8 characters with this trade.  The science of matter, as well as its structures, properties, and reactions to other matters. | Chronokinesis 3 characters with this trade.  The ability to manipulate the natural flow of time. | Climbing4 characters with this trade.  The act of climbing (ascending mountains, buildings, etc.) as either an activity, job, or sport. |
Con Artistry4 characters with this trade.  The art of exploiting or swindling the confidence of another. | Conversation5 characters with this trade.  The art of speaking to and with others in a casual environment. | Cooking8 characters with this trade.  The often innate but likewise as often learned ability to either mix ingredients from scratch, or else a recipe, to concoct foods, drinks, and other gourmet artistry. |
Cosmetics0 characters with this trade.  The art of applying make-up in order to improve appearances. | Crafting4 characters with this trade.  The art of constructing pieces out of scrap materials, such as wood, paper, or other odds and ends. | Creating Stories10 characters with this trade.  The ability to come up with characters and a plot, and either write it down or speak it orally. |
Cryokinesis12 characters with this trade.  The ability to conjure and manipulate water in all of its forms (ice, steam, etc.) with one's mind. | Daemon & Darkness Lore20 characters with this trade.  The magic art of darkness, similar to Dark Sorcery only specializes in manipulating shadows, stealth, offensive magic and summoning destructive creatures. Most with skill in this trade have had it handed down to them verbally, through books, or through self exploration and experience. | Dancing13 characters with this trade.  The art of using body movement to show emotions, stories, thoughts, etc as of form of expression. |
Dark Sorcery20 characters with this trade.  A magical art which can be more sinisterly orientated and often involves using magic in a negative and offensive (often very destructive) way. It has strong ties with darkness and the Nothing and can be more powerful then conventional magic, yet highly erratic. May also overlap Daemon and Darkness Lore teachings. | Debate3 characters with this trade.  The fine art of taking a stand on a two-sided argument, and backing your statement up with factual eloquence. | Drafting2 characters with this trade.  The art of designing machines and machina through delicate sketches and maps. |
Drawing13 characters with this trade.  The ability to use one's hands in order to create art with pencil and paper media. | Dream Weaving17 characters with this trade.  The magic in interfere, transform or even create dreams. | Electrician3 characters with this trade.  An occupation that deals with the repair or installation of electrical fixtures. |
Electrokinesis9 characters with this trade.  The ability to conjure and manipulate electricity with one's mind. | Elemental Kinesis20 characters with this trade.  The ability to manipulate the elements (fire, air, water, and earth) using one's mind or small gestures. A non-verbal form of magic. Considered to be more advanced than Elemental Sorcery. | Elemental Sorcery 26 characters with this trade.  The ability to manipulate the elements (fire, air, water, and earth) using words or short incantations. A verbal form of magic. |
Elemental Summoning14 characters with this trade.  The ability to summon short-lived elemental creatures (fire, air, water, and earth) from Fronima using incantations, gestures, or spells. | Embalming1 character with this trade.  The art of preparing the deceased for burial. | Empathy9 characters with this trade.  The ability to sympathize and comfort to a maximum degree. |
Enchanting6 characters with this trade.  A pendragon born or practiced in the art of enchanting items with magical properties. | Escape Artistry9 characters with this trade.  The ability to break loose from confinement, no matter the situation. | Fashion Design5 characters with this trade.  The art of designing and using materials in order to create all kinds of clothing. |
Fighting 36 characters with this trade.  The art of combat. Fighting has various forms and styles. Some forms deal with expertise with a particular weapon, whereas others deal with the body as one's only defence. | Filmmaking1 character with this trade.  A producer or director of motion pictures, especially one working in all phases of production. | Fishing6 characters with this trade.  The ability to use hooks, snares, baits, and nets in order to catch fish. This trade requires ultimate patience. |
Flying19 characters with this trade.  The ability to use one's birth-given wings in order to commandeer the sky and its different winds and drafts, in order to stay aloft as a form of transportation. | Forgery2 characters with this trade.  The art of copying another's handwriting and falsely or fraudulently making or altering a document. | Funeral Directing0 characters with this trade.  A funeral director (also known as a mortician or undertaker) is someone involved in the business of funeral rites. The job often entails the burial or cremation of the dead, as well as the planning and arrangement of the actual funeral ceremony. |
Genetics7 characters with this trade.  The branch of biological study that deals with the hereditary constitution of organisms. | Geology0 characters with this trade.  The study of the earth and its many layers, as well as the history told in the rocks. | Hair Styling2 characters with this trade.  The art of designing styles for hair, whether for formal or casual occasions. |
Harvesting3 characters with this trade.  The study of how to plant, nurture, grow, and then collect crops such as fruits or vegetables. | Healing18 characters with this trade.  The art of using medicinal practice and knowledge in order to treat everything from simple physical cuts and bruises to worse injuries, including those of the emotional and mental persuasion. | Herbology5 characters with this trade.  The study of plants and herbs for mostly medicinal uses. |
History 1 character with this trade.  The study of all that has gone before, as well as its application in teaching and other situations. | Hunting11 characters with this trade.  The study of the many methods of tracking down and killing prey, including on both land and sea. Involves needing knowledge of tracking. | Hypnotism9 characters with this trade.  The art of entrancing another in order to rid of bad habits, or else to accomplish some other mental quest. |
Illegal Artistry4 characters with this trade.  The art of attempting (though not always succeeding)in all matters that are considered illegal or immoral, whether it be trafficking illegal goods, services, or other deeds that are barred by society.
"...there is nothing either good or bad, but thinking makes it so." (Hamlet: II, ii) | Illusion2 characters with this trade.  The magic-based ability to create semi-materialistic images through the projection of one's thoughts. | Inner Sight10 characters with this trade.  Similar to Seerism, Inner Sight is the ability to See things. Most often those with Inner Sight can See auras and ley lines as their connection with Fronima is substantial. Those with Inner Sight can sometimes come off as being mind-readers, and have been known to be at times, prophetic. |
Interrogation7 characters with this trade.  The fine art of ''questioning'' potential culprits about a crime. | Inventing7 characters with this trade.  The study of creating new tools that have never before been made. | Jemdrull Strategy1 character with this trade.  Having extensive knowledge of the rules and game play of the Ramathian game, Jemdrull. |
Jewellery7 characters with this trade.  Anything and everything have to do with the designing, selling, and trading of fine jewels which can be worn as bodily ornamentation. | Journalism4 characters with this trade.  The study of recording news events via print. | Landsculpting0 characters with this trade.  The art of designing external spaces so that they are either aesthetically pleasing and/or functional. |
Languages5 characters with this trade.  The analysis and comprehension of various languages and other types of communication. | Law5 characters with this trade.  The study and application of the governmental rules, in application to the justice of one's countrymen. | Leadership15 characters with this trade.  The study of how to be charismatic, confident, and otherwise leaderlike. |
Lock Picking4 characters with this trade.  The art of using tools, or bare hands, in order to unfasten locks and other obstacles. | Machina Technology18 characters with this trade.  The practical application, study and art of merging magika (a usable energy form of Fronima) in machines as their power source in order to create, maintain, and fix machina. | Marine Biology1 character with this trade.  A branch of knowledge that deals with the study of living organisms and vital processes within aquatic environments. |
Mathematics3 characters with this trade.  The science of numbers and their operations, interrelations, combinations, generalizations, and abstractions and of space configurations and their structure, measurement, transformations, and generalizations. | Medicine7 characters with this trade.  The science and art dealing with the maintenance of health and the prevention, alleviation, or cure of disease. The branch of medicine concerned with the nonsurgical treatment of disease. | Menlo Strategy3 characters with this trade.  The study of the weaknesses and advantages of battle tactics in the Ramathian game of Menlo. |
Meteorology1 character with this trade.  The study of the weather, as well as the ability to map and predict it. | Music19 characters with this trade.  A person who makes music a profession, esp. as a performer of music. Or any person, whether professional or not, skilled in music. | Navigating4 characters with this trade.  The ability to find one's way using maps and keys, including things as primitive as the stars or a compass, or as advanced as technological navigational systems. |
Necromancy8 characters with this trade.  The illegal art of reanimating and commanding deceased bodies to do one's bidding. | Oral Storytelling3 characters with this trade.  The art of passing on important historical stories, parables, and other tales via word of mouth, in order to preserve history, lessons, and advice. | Painting6 characters with this trade.  The art of putting paint on some type of media to depict feelings or objects in life; creating paintings. |
Philosophy3 characters with this trade.  A thinker who seeks to understand and explain the nature of life and reality. Also known for acting calm and rationally in situations. | Photo Journalism1 character with this trade.  The use of photos to convey information about a particular event, supplemented by minimal text. | Photography6 characters with this trade.  The art of using a camera to capture a moment, scene, or feeling. Requires one to learn how to properly utilize lighting, angle, space, etc. |
Physical Education1 character with this trade.  Education in the care of the pendragon body, including athletics and hygiene. | Physics3 characters with this trade.  The science of the physical world, namely matter and energy, and their reactions. | Piloting6 characters with this trade.  The ability to fly and take command of a space machine. |
Plumbing0 characters with this trade.  The art of creating, cleaning, and repairing subterranean piping, as well as maintaining drainage and sewage systems, as well as septic tanks. | Poetry6 characters with this trade.  The art of creating verse and poems through the use of words. | Psychology7 characters with this trade.  The intense study of the mind, and how it works, as well of all its sicknesses and afflictions. |
Pyrokinesis16 characters with this trade.  The ability to conjure and manipulate fire plus create friction (heat) with one's mind. | Religion4 characters with this trade.  The practice of following, learning, maintaining, or spreading religion. | Running7 characters with this trade.  The ability to transport self via only the legs, and to excel at this subtle physical art. |
Sculpting1 character with this trade.  To shape, mold, or fashion an object, especially with artistry or precision. | Seduction12 characters with this trade.  The art of drawing sexual attention to oneself and making it the victims' sole focus, so that advantage can be taken. | Seerism13 characters with this trade.  The practice of Seeing. The ability to be clairvoyant; prophetic. |
Shapeshifting22 characters with this trade.  The art of mutating from one form to another, or of changing sizes and substances, which takes considerable knowledge and skill. | Sharpshooting 9 characters with this trade.  The art of commanding high proficiency in shooting firearms. All sharpshooters must have a background in the Uajeul Suksekul Russuleym (USR). Sharpshooters are not to be confused with snipers/assassins. | Sightless Fighting15 characters with this trade.  The ability to fight blindly without the use of one's eyes. Sightless Fighting can be further divided into two categories: Physical, where the fighter actually uses their own body to inflict harm, and Mental, where the fighter uses their mind to inflict harm. |
Singing13 characters with this trade.  The ability to use ones voice in a musical manner to produce songs out of words and sounds. | Smithing4 characters with this trade.  The art of working or forging metals into any desired shape. Master metal smiths can also use magic in conjunction with their practice order to create magic infused objects. | Sociology3 characters with this trade.  The science or study of the origin, development, organization, and functioning of human society; the science of the fundamental laws of social relations, institutions, etc. |
Songwriting9 characters with this trade.  The study of creating prose that can be accompanied to music in order to make songs. | Space Operations3 characters with this trade.  A person trained for spaceflight (piloting, navigation, safety, etc.). | Spying11 characters with this trade.  The art of collecting information elusively, without revealing oneself. |
Swimming6 characters with this trade.  The acquiring of skills such as underwater agility, lung capacity and stamina, different swimming styles, and even learning how to lead an aquatic lifestyle. | Tactics15 characters with this trade.  A person who is adept in planning tactics, the art or science of disposing military or naval forces for battle and maneuvering them in battle. | Tattoo Artistry9 characters with this trade.  The study of ink and design, as well as other forms of tattooing (burning, for example), and the ability to apply that knowledge to giving others identifying marks on the skin. |
Taxidermy1 character with this trade.  The ability to stuff and prepare dead animal skins so that they appear lifelike. | Technical Engineering7 characters with this trade.  The art or science of making practical application of the knowledge of pure sciences, as physics or chemistry, as in the construction of engines, bridges, buildings, mines, ships, and chemical plants. | Telekinesis12 characters with this trade.  The ability to move and manipulate objects with one's mind using kinetic energy. |
Telepathy18 characters with this trade.  The ability to communicate fluently via mind speech. | Teleportation Technology3 characters with this trade.  A person skilled in transportation in which matter or information is dematerialized, usually instantaneously, at one point and recreated at another. | Toxicology10 characters with this trade.  The art of mixing and combining various items in order to produce poisons which can then either be used to produce cures for various ailments, sedatives, pain killers, to harm, or even kill others. |
Tracking12 characters with this trade.  The art of following a chosen prey or quarry without being caught or identified, using simple methods, such as olfactory tracking, as well as more technological utensils, such as computerized, heat-seeking devices and the like. | Trapping2 characters with this trade.  A person who is excellent at setting and using traps for catching game or other animals. | Weaponry13 characters with this trade.  A person skilled in the invention and production of weapons, but not always necessary proficient at wielding them. |
Weaving1 character with this trade.  The ability to interlace threads using tools or machines to make cloth. | Writing & Literature14 characters with this trade.  A person engaged in writing books, articles, stories, etc., especially as an occupation or profession; an author or journalist. | Zoology3 characters with this trade.  A branch of biology concerned with the classification and the properties and vital phenomena of animals. Also the study of the properties and vital phenomena exhibited by an animal, animal type, or group. |
|
There are currently 126 different character trades listed in our database. |